- Add Hashes struct for known save file offsets - Add Float union for type conversion - Implement placeholder functions for: * Reading u32/float from addresses * Writing float to addresses * Save file writing - Add player position hash constant |
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|---|---|---|
| .. | ||
| main.c | ||
| map_basic.c | ||
| map_basic.h | ||
| save_basic.c | ||
| save_basic.h | ||
| ui_basic.c | ||
| ui_basic.h | ||