Commit graph

8 commits

Author SHA1 Message Date
91898b81fb
Expand save system with data access framework
- Add Hashes struct for known save file offsets
- Add Float union for type conversion
- Implement placeholder functions for:
  * Reading u32/float from addresses
  * Writing float to addresses
  * Save file writing
- Add player position hash constant
2023-05-18 14:52:57 -07:00
8ddd30bbb4
Add basic map pin functionality
- Define Point structure for 3D coordinates
- Add map pin type constants
- Implement placeholder functions for:
  * Player location loading
  * Map pin addition
  * Pin counting
- Foundation for Korok seed tracking
2023-05-18 11:49:10 -07:00
d689902de7
Integrate UI system into main application
- Add UI initialization to main loop
- Use UI message system instead of direct printf
- Improve exit handling with boolean flag
- Add line buffering for better output
2023-05-17 17:09:32 -07:00
e01d96b2eb
Add basic UI system
- Create UI header with menu structures
- Implement screen clearing and title display
- Add message printing functionality
- Foundation for menu-driven interface
2023-05-17 16:58:22 -07:00
af46e93a5e
Implement BOTW save data mounting
- Add account initialization and user handling
- Mount save data using BOTW Application ID
- Proper error handling with Result codes
- Foundation for save file manipulation
2023-05-17 10:07:12 -07:00
0ccd79677d
Integrate save functionality into main loop
- Add save_basic.h include to main.c
- Wire up A button to trigger save operations
- Update version to 0.2
2023-05-16 15:27:51 -07:00
adfc526f6c
Add basic save file structure
- Create save.h with gameDataSav struct
- Add placeholder functions for save handling
- Foundation for BOTW save data manipulation
2023-05-16 14:16:25 -07:00
46e530be36
Add basic main.c with console setup
Create minimal Switch homebrew application.
- Initialize console and input handling
- Basic event loop with exit on Plus button
- Foundation for BOTW save tool
2023-05-16 09:31:00 -07:00