Fix friend_code max length issues in tests, and fix in_game_name length issues, also update tests to fit more scenarios

This commit is contained in:
badblocks 2025-03-27 17:26:07 -07:00
parent 0d4655bf80
commit b9c4d7a61d
10 changed files with 558 additions and 66 deletions

View file

@ -9,6 +9,7 @@ from accounts.models import CustomUser, FriendCode
from cards.models import Card, Deck, DeckNameTranslation, CardNameTranslation
from trades.models import TradeOffer, TradeOfferHaveCard, TradeOfferWantCard
from cards.templatetags import card_badge, card_multiselect
from tests.utils.rarity import RARITY_MAPPING
class CardsModelsTests(TestCase):
def setUp(self):
@ -19,15 +20,15 @@ class CardsModelsTests(TestCase):
name="Test Card",
cardset="A",
cardnum=1,
style="color: blue;",
rarity_icon="",
style="default",
rarity_icon=RARITY_MAPPING[1],
rarity_level=1
)
# Establish many-to-many relationship.
self.card.decks.add(self.deck)
def test_card_str(self):
expected = f"{self.card.name} {self.card.rarity_icon} {self.card.cardset}"
expected = f"{self.card.name} ({self.card.cardset} #{self.card.cardnum})"
self.assertEqual(str(self.card), expected)
def test_deck_str(self):
@ -158,8 +159,8 @@ class CardsViewsTests(TestCase):
name="Test Card",
cardset="A",
cardnum=1,
style="background: red;",
rarity_icon="",
style="default",
rarity_icon=RARITY_MAPPING[1],
rarity_level=1
)