#ifndef UI_H #define UI_H typedef void (*func_t)(); typedef struct { char ItemStr[30]; func_t ItemFunc; } MenuItem; typedef struct { char HeaderStr[30]; u32 ItemCount; u32 StartLine; u32 SelectedIndex; MenuItem *Menu_Items; } Menu; void _clearScreen(); void _drawMenu(); void loadMenu(Menu* menu); void _confirm_no(); void confirmThenRunElse(func_t yes_func, func_t no_func); void confirmThenRun(func_t yes_func); void _setCursorPos(u32 x_pos, u32 y_pos); void handleMenuButtonPress(u64 button); bool handleButtonPress(u64 button); void printMessage(const char* message, ...); void printfAtCursor(u32 x_pos, u32 y_pos, const char* format, ...) ; void _drawMessagePane(); void initUI(); void exitApp(); void saveAndExitApp(); /*#define MENU_START_LINEE 21 #define MENU_END_LINEE 25 enum menu_items { none = MENU_START_LINEE-1, add_missing_koroks, erase_all_map_pins, convert_invalid_map_pins, save_file, exit_app };*/ #endif