#include #include #include #include #include "save_basic.h" #include "ui_basic.h" int main(int argc, char **argv) { setvbuf(stdout, NULL, _IONBF, BUFSIZ); consoleInit(NULL); // Configure input padConfigureInput(1, HidNpadStyleSet_NpadStandard); PadState pad; padInitializeDefault(&pad); // Initialize save system openSave(); processSave(); // Initialize UI initUI(); bool exit = false; // Main loop while(appletMainLoop() && !exit) { padUpdate(&pad); u64 kDown = padGetButtonsDown(&pad); exit = handleButtonPress(kDown); consoleUpdate(NULL); } // Unmount save data before exit fsdevUnmountDevice("save"); consoleExit(NULL); return 0; }