Add basic save file structure

- Create save.h with gameDataSav struct
- Add placeholder functions for save handling
- Foundation for BOTW save data manipulation
This commit is contained in:
badblocks 2023-05-16 14:16:25 -07:00
parent 46e530be36
commit adfc526f6c
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2 changed files with 31 additions and 0 deletions

15
source/save_basic.h Normal file
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#ifndef SAVE_H
#define SAVE_H
#include <stdlib.h>
typedef struct
{
size_t length;
char * saveFile;
} gameDataSav;
void processSave();
void openSave();
#endif