Add basic save file structure

- Create save.h with gameDataSav struct
- Add placeholder functions for save handling
- Foundation for BOTW save data manipulation
This commit is contained in:
badblocks 2023-05-16 14:16:25 -07:00
parent 46e530be36
commit adfc526f6c
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2 changed files with 31 additions and 0 deletions

16
source/save_basic.c Normal file
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#include <string.h>
#include <stdio.h>
#include <switch.h>
#include "save_basic.h"
static gameDataSav save_data = {0};
void openSave() {
printf("Opening BOTW save data...\n");
// TODO: Implement save file reading
}
void processSave() {
printf("Processing save data...\n");
// TODO: Implement save processing logic
}